Level four contains another robot group, one room opened only by electronic lockpick and Huge computer. If not then you will need to wait till contents of lockers respawn. To go further into next levels you will need Yellow Glow Keycard. Level three is much more interesting than level 2, there is small robot detachment there, but also two rooms opened only by electronic lockpick, there you can find premium resources such as high grade steel or Kevlar Polymers. In other words if you fell down you will probably die to robots that are on level 3 so pro tip: Don't fall down. If this will happen you will loss some hit points, won't be able to move for a short while and might get crippled. Note: Both on level 1 and a level 2 you can fall down to level 3. Return to Rombie and he will give you Blue Pass Key. Then bring virus to computer located there. Kill Robots, browse though containers and loot computer consoles for electronic parts. Level two is a place where Yellow Glow Key card might also spawn. Talk to the Ghoul named Rombie, he will ask you to deliver holodisk to level 2 computer. In one of the rooms you will find group of Ghouls. On this level there is no enemies, but there are some lockers. Extremely dangerous on close combat due to their ability to omit most of armors.Įnter the location, and go straight into Hole. Usually armed with non lootable FN FAL with infinitive ammunition. Once killed they will respawn after certain amount of time passes. They are really fast and their damage is very big(And since its electric type of damage they bypass most of the common armors.) Both kind of robots in Glow are not lootable. Don't get fooled though as those melee bots are bigger threat. The second kind - Floating Eye robots are having much less hp and don't have any range type attack. They are tough though as they have around 350hp. Brainbots type are capable of burst that can deal a lot of damage if inflicted on 1-hex. In Glow there's plenty of nasty mean robots. (Minimum of 3 doses of rad-x is recommended) It is also a good idea to take with you some Radaway and armor with radiation protection, as you will probably spend quite some time in Glow. Use of Rad-X to boost Radiation Resistance to 95% is widely considered absolutely necessary to survive a trip to the Glow. A few moments of exposure inside Glow is enough to give the player a lethal dose of rads. It is important to note that the Glow, true to its name, is one of the most highly irradiated locations in the Fallout universe. Currently this place is being swarmed by Player killers. Glow or rather West Tec research facility as it's pre-war name is a dungeon for experienced solo wastelander or middle advanced groups.
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